There is your house, where you can invite units to spend time with you and build support, the armory and rod shop or staff store where weapons and staves can be purchased, the spring/mine and field, where you can get ores for forging weapons or food that can be cooked and fed to your units to give them a temporary stat boost in the next battle. There are many ares to visit in the castle.
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Here, you can view support conversations, update your inventory, and set up defenders to fight against anyone who visits via Streetpass. It is where you will spend your time when you're not in battle.
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The My Castle is the hub world of the game. Swords/Katana and Tomes/Scrolls are strong against Axes/Clubs and Bows/Yumi, Axes/Clubs and Bows/Yumi are strong against Lances/Naginata and Hidden Weapons/Daggers, and finally Lances/Naginata and Hidden Weapons/Daggers are strong against Swords/Katana and Tomes/Scrolls. The weapon triangle has also been altered so that all weapons are weak to one set and strong against another. All other weapons have infinite uses, and are therefore more expensive and sometimes rarer. In addition, the only weapons that have durability now are staves. Dual attacks from enemies in attack stance will be blocked. Once the shield gauge is filled, the next attack is blocked and the gauge resets. Guard Stance has you pair up with a unit, buffing your stats and giving a chance of blocking an attack entirely. The Pair-Up and Dual Attack mechanic has been revamped into a new mechanic called Attack Stance and Guard Stance and enemies now take advantage of this as well.Īttack Stance has your partner always do an additional attack if standing next to them on the battlefield. In terms of mechanics, the game has altered many features from Awakening. Players can make the game easier by dropping to an easier game mode at any time, but making the game harder again is not possible. Teammates respawn after the turn finishes. Katana, Naginata, Clubs, Yumi, Hidden Weapons, and Scrolls are Hoshidan weapons, whereas Swords, Lances, Axes, Bows, Daggers, and Tomes are Nohrian weapons.Ī new mode called Phoenix mode was added to this game for players who aren't confident in their abilities or who are new to the series. On top of that, certain weapons are unobtainable on one route, but common on the other, excluding Revelation, where all weapon types can be obtained.
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A third path called Revelation is also available for purchase as DLC which is easier than Conquest, but allows for grinding like Birthright. Siding with Nohr in Conquest provides a challenge meant for oldschool players where resource management is key. Aligning with Hoshido in Birthright is an easier venture where experience and gold are easier to obtain. The player chooses his/her storyline at Chapter 6 and it changes the way the game plays from that point on.